![]() ![]() This guide is written drawing on my personal experience of the game. As you gain experience your character rises in level. The game has several different ways you can progress. You are not able to move around, you stay put and simply shoot any enemies in front of you. ![]() ![]() If anyone would like to write up a section on any of these areas, I would be happy to include it with an appropriate credit. So there won't be anything written by me in this guide covering the Arena, Outposts (in My Base), Domination in Clans or developing a clan with several members and nothing on Drone operations either. There are parts of the game that I simply don't have time to play properly. This guide is primarily intended for those less experienced in the game and does not attempt to cover everything. Note that this game is frequently updated so parts of this guide may not reflect the latest version of the game. ![]() (I go by the name "Killing Machine in this game - from the title of a Judas Priest album). No part of this guide may be reproduced, translated or posted online without the express consent of the author.Ĭerberusiv June 2020. So thank you, for the amazing 2 and half years I've been making these updates, it's all because of you guys.The rights of the author are asserted. The best part of this group has been getting to meet you guys and to talk to you. I again want to thank you all for being here and supporting me during the building process of this update. I hope that all of you will enjoy the newest update for PSA. However, if you wish to run the assets edition you MUST install it AFTER you install the framework edition. It will be the largest complete update for PSA. The assets edition will have all of the new scripts, units, and graphics. This will be a core set of changes that will allow you to run other mods alongside 1.8.5. The framework edition only has the core engine and script changes. We now have a framework edition(FW) and the assets edition (assets). PSA now has a new system for the updates. altered numbers for balance for campaign PSA 1.8.5 Asset Changelog (not released): changed the tactical map so that the "map objects" are no longer there Nerf: all Japan torpedo's have had their ranged reduced. Buff: New York's armor has received a very large buff. fixed scripts forcing Japan to star war by 1942 fixed formation bug where you could not add aircraft to a formation Thank you all for being so patient and supportive in spite of the issues we encountered. Sorry guys for the issues at release, but here is the new fixed version. fixed issue where you could not train troops fast enough to offset mortality added basic batch launcher that allows you to dissable the mods folder and run vanilla PSA After you create more ships this will be done automatically. note: When starting you must manually move your crew to the ships/aircraft. no installer (this wasn't popular for 1.7 so it is now removed) fixed small bugs (too small to list them all here) relinked several registers in the game to help with the stack overflow ctds But, enough said, let's get into the details of 1.8: I want to thank everyone here on the steam group for supporting me and for waiting patiently for the release of 1.8. So I want to thank each of the moderators for your help and support. But it's not been just me, I recieved a large amount of help from all of the moderators here on the group in the building process. Over the past year and half I have spent countless hours working on this update. 1.8 is finally here! It has been very long in the coming but I think the wait will be worth it. ![]()
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